Release schedule plans

Vlad Dascalu vladd at bugzilla.org
Wed Jan 12 00:31:19 UTC 2005


Shane H. W. Travis wrote:

>Since you want to talk about it in computer terms... if a message is
>garbled -- full of noise and insignificant information -- then it is not up
>to the receiver to try and find the signal in there; it is up to the sender
>to try and clean up the message until it is clearly understood.
>  
>
Yeah. But it's more important for the network to keep its internal 
"security cohesion" rather than to have any sender understood, at any cost.

Anyway, in this case, I think the message got across better due to its 
direct and straightforward path.

Like Nick, you don't have access to reviewers@ and you're missing a lot 
of background, including Gerv's speech due to which (and other factors 
to be fair) he and me ended up in this "defensive" state (to which 
people only contribute more by trying to straight up things without 
having access to the original background).

>See, that's the thing. We shouldn't have to be bulletproof *from each
>other*. We're all in this together. You may honestly have the intentions of
>trying to 'trying to make everyone better', but I believe that I'm about the
>fourth or fifth person now to tell you that HOW you are conveying your
>message is interfering with the message itself. Your signal -- the good
>parts of your message -- are having a harder time getting through because of
>all the noise -- the emotion and negativity.
>  
>
I don't agree. Ironically, I think the emotion and negativity is what 
made people question the communication process in the first place. :-)

>If you start swinging a baseball bat around, and someone gets hurt, then the
>fault is not theirs for failing to have a thick enough head.  Furthermore,
>if you continue to swing the bat around after people ask you repeatedly to
>stop, then people are going to start avoiding you because you're painful and
>dangerous to be around.
>  
>
That would be kind of cool because we could encourage an environment 
where you don't have to be bud buddies in order to work together. Sadly, 
the current is true in Bugzilla development and some straighten up would 
be cool to do.

Vlad.



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