Bugzilla Beta website

Christian Robottom Reis kiko at async.com.br
Thu Jul 8 13:21:56 UTC 2004


On Thu, Jul 08, 2004 at 03:57:32PM +0300, Jouni Heikniemi wrote:
> On Thu, 8 Jul 2004, Christian Robottom Reis wrote:
> 
> > I've been looking at some different designs the past week, and I have a
> > good idea of what I should shoot for -- namely, simple changes that
> > would improve usability and reduce confusion, as opposed to large
> > redesigns that make Bugzilla unfamiliar in the short term. However,
> > people need to agree to this approach before I commit to produce a bunch
> > of template changes, particularly because they are *very* prone to
> > bit-rotting unless we agree on them in a timely fashion.
> 
> You should definitely present your ideas in static html form, avoiding the
> issues with bitrot. UI redesigns are incredibly hard to get consensus on;
> but anyway, a suggestion in the form of a static dummy would probably be a
> good way to see if there's any sense in trying to go further down that
> road.

My point is that if we are going to need to battle out consensus for
details in the design we've already lost the war. UI designs aren't
something that are well-disposed to arguing it out over bugs, and mpt,
Firefox and the thousands of Mozilla UI bugs open have proven those
points much better than I could.

I agree that having an initial layout that shows the direction I'm
suggesting we move towards is good, but what would be necessary after
that is an initial `pre-approval' nod that said `we'll stick to your
plan and trust you'll do it well'. I don't have an excess of time to
invest on this, but I'd be willing to do it.

My proposal would be to suggest some general guidelines on developers@,
have a fixed period of time to discuss it, make a single mockup, and
then just move on towards template changes.

Take care,
--
Christian Robottom Reis | http://async.com.br/~kiko/ | [+55 16] 3361 2331



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