Priority System for Enhancements

Benton, Kevin kevin.benton at
Wed Feb 28 00:14:32 UTC 2007

Bill - I don't disagree, however, that requires code changes in order to
implement.  My suggestion requires no code changes and can be
implemented today (assuming that BMO product/component owners agree).  I
have been shifting toward features by bug_type in my own installations.
I'm also implementing default bug types per classification, but that
code is still very early in the coding stages.

Kevin Benton
Senior Software Developer
MSS Silicon Design Engineering
Advanced Micro Devices
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> -----Original Message-----
> From: developers-owner at
[mailto:developers-owner at]
> On Behalf Of Bill Barry
> Sent: Tuesday, February 27, 2007 4:46 PM
> To: developers at
> Subject: Re: Priority System for Enhancements
> Benton, Kevin wrote:
> >
> >> 	To assist this (or basically implement it), I'm going to be
> >> prioritizing enhancements.
> >>
> >> 	P1 = We definitely want this. It's a major feature, and it's
> >> obvious that it would be useful to everybody.
> >>
> >> 	P2 = We want this, but it's not totally clear or extremely
> >> important.
> >>
> >> 	P3 = This isn't a bad idea, and maybe we'll want to implement
> >> it at some point in the future, but it's not near-term roadmap
> >> material. Some core Bugzilla developer may work on it.
> >>
> >> 	P4 = This isn't a terrible idea, but it's not important to our
> >> long-term plans for Bugzilla. We would review a patch if somebody
> >> posted it, but a core developer is unlikely to work on it.
> >>
> >> 	P5 = We basically never want this. If somebody implements it
> >> and asks for review, we *might* look at it.
> >>
> >
> > I'm wondering - there are cases when it might be useful to use
> > Enhancement_Urgent, Enhancement_Needed, Enhancement_Wanted,
> > Enhancement_Not_Likely as the severity rather than changing the
> > of Priority based on the status?  I'm saying this because I know of
> > number of Bugzilla users that have service level agreements set up
> > such a way so that the customer determines severity and the
> > determines priority.
> <snip>
> This is exactly why bug 9412 needs to be done.
> -
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