UI module owner
David Miller
justdave at bugzilla.org
Fri Jun 23 22:32:29 UTC 2006
Gervase Markham wrote on 6/23/06 3:28 PM:
> I spent some time today working on the personas. It'll be interesting,
> when we are discussing them, to see which if any personas might use
> Bugzilla on a mobile device.
I gotta wonder how important actually putting names and pictures on them
is. :) Makes it look pretty
> Taking the accessibility one for a moment: if the goal is "make Bugzilla
> accessible" (to people with which sorts of disability? Do we include
> deaf-blind quadraplegics?), why is a _complete_ UI redesign required to
> achieve this?
I don't think a complete redesign is needed to achieve that. In fact,
the app is pretty decently accessible now (we've reordered table cells
and everything to make the pages flow nicely in screen readers for
example). I think that portion of the goal is more of a "let's not
break that along the way, or keep that stuff in mind as you design new
things."
> Also, for the ease-of-use goal: do we have any more specific data than
> "people complain Bugzilla is hard to use"? Is the entire UI so poor that
> a complete redesign is required? Or would we be better off finding the
> tasks that people find hardest, and incrementally improving the UI in
> those areas towards a defined goal?
I don't think we need a complete redesign at all. Perhaps one or two
screens might, for workflow reasons, but that's an answer we probably
won't have until we have our use cases put together. It can certainly
use from prettying up and organization though. :) I think a lot of it
isn't necessarily really hard to use, just that it's information
overload because there's so much data visible on a bug.
--
Dave Miller http://www.justdave.net/
System Administrator, Mozilla Corporation http://www.mozilla.com/
Project Leader, Bugzilla Bug Tracking System http://www.bugzilla.org/
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